Cityguard

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Revision as of 02:41, 11 July 2026 by Mcas8714 (talk | contribs) (Created page with "= Cityguard = 64px|right The '''Cityguard''' patrols and protects the towns. It is not a friendly vendor — it hunts down players who have a white or red skull (recent player-killers) and attacks them on sight, chasing them through the streets until they flee or are punished. == Role == Town guard / anti-PK enforcement. Patrols city streets. == Behavior == * Scans nearby tiles for skulled, PZ-locked players. * On finding one it warns ("We do not...")
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Cityguard

File:Cityguard.png

The Cityguard patrols and protects the towns. It is not a friendly vendor — it hunts down players who have a white or red skull (recent player-killers) and attacks them on sight, chasing them through the streets until they flee or are punished.

Role

Town guard / anti-PK enforcement. Patrols city streets.

Behavior

  • Scans nearby tiles for skulled, PZ-locked players.
  • On finding one it warns ("We do not tolerate people like you here!") and gives chase.
  • Attacks with life drain (roughly 200–300 per hit) while adjacent.
  • Stops chasing if the target leaves its area, changes floor, or escapes; then returns to its post.
  • Leaves non-skulled players alone.

Interactions

No trade or dialogue — the Cityguard is a combat/patrol NPC. Avoid killing players in town to stay off its radar.