Infected Hoarder: Difference between revisions

From Adventures of Raptor Wiki
Jump to navigation Jump to search
 
(19 intermediate revisions by the same user not shown)
Line 1: Line 1:
{{HuntingInfobox
| difficulty = Easy
| Level = 50
| Location = SE of Raptor City
| Boss = Zar\
}}


== Notable Monsters ==
== Notable Monsters ==
{| class="wikitable" style="width:auto;"
{| class="wikitable" style="width:auto;"
! Monster !! Name !! Notes
! Monster !! Name !! Loot
|-
|-
| [[File:Hydra.png|48px]] || '''Hydra''' || Multi-headed serpent, hits hard at range.
| [[File:NorthernDepths.png|48px]] || '''Infected Hoarder''' || crystal coin, worm, ham, rotten meat, demonic essence.
|}
|}


== Overview ==
== Overview ==
Southeast of Raptor City, beyond the desert, rises a lonely mountain where the ancient three-headed wyrm Zar'Goth sleeps. Travel through the desert to the mountain entrance and face dragons, wyrms, and the guardian itself.
Out in the deep desert, where the sand swallows the ruins of the old world, the Infected Hoarders roam. Once scavengers that picked the dunes clean, they were bloated and maddened by the corruption that seeped up from the buried tombs — now they shamble across the wastes gorging on carrion, too far gone to do anything but lash out at the living, gurgling "BURGhhh?" as they lurch closer. They hit hard and heal fast, and there is rarely just one; a careless hunter can find themselves surrounded before the heat-haze clears.
They are the desert's warning that the infection did not stay underground. Where the Hoarders wander, the sand itself feels sick, and the tombs below are worse. Seasoned adventurers thin them for steady coin and the rare demonic essence they carry, but only the well-supplied linger long under that sun.


== Location & How to Get There ==
== Location & How to Get There==
''Speak to the Traveler, go to Raptor city. Then go southwest, head west, go inside a mountain, you'll find door of expertise level 1000.''  
''Speak to the Traveler, go to Sandurna. Then go southwest, head west, find a hole''  


[[File:The Three-Headed Wyrm_Map.png|thumb|center|600px|Take the stairs from the ship down and go south.]]
[[File:infectedh.png|thumb|center|600px|Find a way out of the city, go dar west of the desert.]]
[[File:infected.png|thumb|center|600px|Head west]]
[[File:infectedh1.png|thumb|center|600px|Keep northwest, follow the trail]]
[[File:infected w.png|thumb|center|600px|Head west]]
[[File:infectedh2 w.png|thumb|center|600px|Go in the hole]]
[[File:infected 1.png|thumb|center|600px|Go in cave, follow the path]]
[[File:infectedh3.png|thumb|center|600px|Go in cave, follow the path]]
[[File:infected 2.png|thumb|center|600px|Go up the stairs]]
[[File:infectedh4.png|thumb|center|600px| Follow the path and go down the stairs]]
[[File:infectedh5.png|thumb|center|600px| Go east then north, then west, go down the stairs]]
[[File:zombiefinal.png|thumb|center|600px|Head west]]


== Recommended Level ==
1000
== Notable Monsters ==
''Infected Hoarder''


[[Category:Hunting Locations]]
[[Category:Hunting Locations]]

Latest revision as of 14:35, 11 July 2026

Notable Monsters

Monster Name Loot
Infected Hoarder crystal coin, worm, ham, rotten meat, demonic essence.

Overview

Out in the deep desert, where the sand swallows the ruins of the old world, the Infected Hoarders roam. Once scavengers that picked the dunes clean, they were bloated and maddened by the corruption that seeped up from the buried tombs — now they shamble across the wastes gorging on carrion, too far gone to do anything but lash out at the living, gurgling "BURGhhh?" as they lurch closer. They hit hard and heal fast, and there is rarely just one; a careless hunter can find themselves surrounded before the heat-haze clears. They are the desert's warning that the infection did not stay underground. Where the Hoarders wander, the sand itself feels sick, and the tombs below are worse. Seasoned adventurers thin them for steady coin and the rare demonic essence they carry, but only the well-supplied linger long under that sun.

Location & How to Get There

Speak to the Traveler, go to Sandurna. Then go southwest, head west, find a hole

Find a way out of the city, go dar west of the desert.
Keep northwest, follow the trail
Go in the hole
Go in cave, follow the path
Follow the path and go down the stairs
Go east then north, then west, go down the stairs
Head west